Wednesday, October 8, 2008

Gilm


this is Gilms skeleton, he's saying hi

4 comments:

Heather R. Surprenant said...

Welp, you seem to be mainly at the brainstorming stage for now. What you've got is great, just as long as you keep it simple and avoid unnecessary details. I would also suggest a twist where the predator(the fisher) becomes the prey(maybe the angler fish idea).

Max said...

The story would be greatly served with some massive simplification. Cut things down to the bare essentials (one man, one fish) so that you have plenty of time to work on the punch-line. Also, don't be afraid to kill this guy off. If it's for comedy, I'm sure he'll understand.

Robyn Haley said...

So we have him just making a huge pile of fish and junk behind him after strong efforts to just catch the one. When he's catching all the fish it can just be repeats of the same animation, only with each scene a different thing is in his hand, and the last of him catching something (in his frustration) he should speed up. As far as the whole shiny fish just being a lure for the big fish, your gilm could still come out as the victor. People think he's doomed, which is why it cuts to credits once you see the big angler, but after the credits you see the gilm with a very full belly, picking it's teeth with a huge fish rib bone.

Hannah O'Neal said...

Ok, I think simplifying the story as much as possible will be best for you. And do whatever idea has least length, animation, and amount of cuts. All the story ideas presented will work, I think. I know you're attached to the character and don't want to kill him off and you don't have to. However, you should try to figure out what would be the most entertaining ending and know that it is probably more important to make a good story than to care for he life of you're fictional babies. I know, I have lots of characters that I love and admire and would never want to kill them off. But realistically, the story is more important than the character.

That being said, there is an infinite amount of story possibilities that you could take. So you CERTAINLY don't have to kill anything if you can think of a good way to make it an entertaining story without it.

And I'm writing a book, so good luck and I can't wait to see what you come up with!